5/20/2023 0 Comments Final cut pro reviews![]() Then you have more refined control on the timeline.īy default a mouse-over on a clip scrubs video and audio in the monitor, which might be annoying when simply moving the mouse around the UI but I’ve now got used to it and performance is excellent. With FCPX you very roughly select in and out points over a thumbnail in the Event Library whilst getting a nice scrubbing preview of the clip in the monitor window. Gone is the dual-monitor design of the editing layout whereby you’d always have the contents of the timeline playhead in one and the project media in another. I can only assume Apple left the Night Vision Goggles one in as a joke! Some of the less subtle ones will soon become overused and instantly recognisable as ‘that FCPX template’. But it’s not really worth being upset about, because in fact most of the new ‘looks’ are useful like the subtle grading templates and vignettes. There are even a few dodgy toy effects that have no place in a pro app. Performance is fantastic.Įffects are bare-bones mostly, which is good news for plugin developers since they have a lot of functionality to fill in for. The timeline then automatically adjusts to whatever the format of the media is. No settings or options are in the new Log & Transfer (now named Camera Import) other than to select what clips you want to import to the Event Library, and the in / out points of said media. Ingesting footage into FCPX is almost entirely automatic. Are they just ‘yes’ men, or what? We need better anamorphic support Apple. It is frankly amazing that none of the beta testers brought this up. Here’s one for the math boffins – What’s 2.35:1 expressed as a percentage X to Y? What Apple have done here is make something that should be easy, hard – ironically in an effort to make iMovie style clip distortions easy. Right now, it’s a matter of squashing a clip using a percentage. The magnetic behaviour is however useful for faster, rougher edits where an audio track is on each clip itself and not separate or in need of sync.Įffects wise it would be nice to see an aspect ratio adjustment to clips on a standard 1920×1080 timeline, for anamorphic projects. So unless you build sequentially from 00.00 to the end of the sound track in perfect linear order, and never make changes afterwards, you can very easily knock off the timing of clips to certain parts of the sound track. I may just be ‘doing it wrong’ – it’s early days – but that’s my first impressions of how things work, and it’s just annoying really. ![]() With the Magnetic Timeline, trimming or lengthening clips earlier in the timeline always shifts the media in front of it on the Primary Storyline forwards or backwards – the whole timeline is kind of elastic, not fixed. This allows you to revert to more FCP7-esq behaviour and drag clips around without inadvertently moving others. In fact I’ve turned much of it’s behaviour off, by using the ‘Positioning’ tool, rather than the default Select tool. My first impressions of the Magnetic Timeline are mixed. Either one does not yet fully understand how to get the best out of it or it is not the fantastic advance we thought it would be. Lack of multiple timelines is compensated by Compound Clips and switching between projects of different media formats is instantaneous. Once you realise how things have been rejigged or redesigned, any frustrations are short-lived. What seem like startlingly basic admissions at first are actually just basic design changes (like only being allowed one timeline per project and the lack of cut and paste options on a right click of a timeline clip. DSLR footage and the GH2’s AVCHD does however ingest fine. So back to Premiere for that kind of material. They’re additional downloads via an OSX software update, which implies to me we could be seeing quite a lot of updates in the next few weeks! Unfortunately even post update I can’t get my Sony HX9v 1080/60p AVCHD to be recognised by iMovie Pro, I mean Final Cut Pro X. The following are missing out of the box: Typical first impressions of Final Cut Pro X arrive when you import your footage, the Camera Import window defaults to your Mac’s webcam so you get a mugshot of yourself wondering where all the codecs are.Ĭoincidentally this was also my reaction when I first installed Quicktime X.
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