5/19/2023 0 Comments Yahtzee the ultimate game criticVocation tiles can be scored by the number of each you collect and the number of different tiles you have as well.Įach time I’ve tried to come up with a strategy about how to approach the game differently. The theme was part of what got me excited to give this a try- and promptly let me down. The game is incredibly dry and it’s hard to really even feel like you are doing any kind of city building at all. Welcome to Centerville doesn’t do much to give you an immersive experience. The education and “tree” results on each dice often felt like misses and the actions you can take with them are consolidation prizes for not getting something more useful. On the flip side, vocations and greenbelt/river seem fairly underpowered. Similarly, you can’t ignore building in Centerville as you will lose points for each section you have the least influence in. This can be a real problem if they are able to secure an office or two and trigger the end of the round in the same turn. If you let one player hold all the political offices, they will score dozens of points each round in both wealth and prestige and quickly put the game out of reach. Some of the systems you almost have to participate in. Disasters can cause unexpected events to shake up your plans. There is also set collection available with the vocation tiles that can score you both wealth and prestige, albeit in different ways. There are various area control elements-having a majority of buildings in each section of the city and having multiple political offices contribute much of the scoring. Unfortunately, the disparate systems at play here just don’t mesh together very well. While Centerville isn’t trying to reach those levels by any means, it wants you to bite off a lot more than you would in most Yahtzee-mechanism borrowing variants. GMT Games is well-known for their extremely heavy euro and wargame repertoire. Welcome to Centerville attempts to take Yahtzee-like gameplay and add a bit more depth and strategy to it. The game board is divided into various sections each which scores a different way. After three rounds the game is over and whoever has the most points-only counting the lower of wealth or prestige-wins. Once it reaches the end of the track, scoring is performed and a small amount of clean up is performed. Rolling four of a specific type will grant you special abilities to use. As the hourglass results get rolled, the time left in the round ticks down. There are some other actions you can take if you have a particularly good roll. The river section scoring works similarly – north of the bridge spaces count toward your wealth while those to the south add to your prestige. The player with the most influence in each section scores 6 points toward either wealth or prestige and the player with the least will lose three points in that trait. Two sections correspond to your wealth and the others toward prestige. The city of Centerville is divided into four sections that are evaluated for majority at the end of each round.
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